Loads into the active layer (existing elements are kept).
Half Adder
A + B → Sum, Carry (gate-level)
Full Adder
A + B + Cin → Sum, Cout
2:1 Multiplexer
S=0 → Y=D0, S=1 → Y=D1
4-bit Adder
A[3:0] + B[3:0] + Cin → S[3:0], Cout
3:8 Decoder
EN + A[2:0] → Y[7:0]
8:3 Priority Encoder
I[7:0] → O[2:0] + GS
4-bit Counter
CLOCK → Q[3:0] (counts up)
ALU (1-bit)
Op: 00=ADD 01=AND 10=OR 11=XOR
SR Latch
S=Set, R=Reset → Q, ~Q
D Latch
EN=1 → Q follows D
D Flip-Flop
CLK rising edge → Q = D
JK Flip-Flop
J=1,K=0→Set · J=0,K=1→Reset · J=K=1→Toggle
4-bit Register
CLK latches D[3:0] → Q[3:0]
4-bit Shift Register
CLK shifts SI into Q[3:0]
4:1 Multiplexer
S[1:0]: 00→I0 01→I1 10→I2 11→I3
Full Subtractor
A - B - Bin → Diff, Bout
4-bit Comparator
A[3:0] vs B[3:0] → EQ, GT, LT
Binary → Gray Code
B[3:0] → G[3:0]
Parity Checker
A[3:0] → ODD, EVN
7-Segment Display
BCD 4-bit → visual digit 0–9